Sunday, June 28, 2015

Modeling Reality With Virtual Worlds

Virtual World means computer version model of the reality world.  It allows creator to physically visualize what they want to create and minimize the physical modeling costs, and time.  There are different ways virtual world can be used such as, creating virtual working office, virtual online class, virtual game world, virtual dating platform, or virtual reality simulations.  For instance, the article "Avatar II: The Hospital", using simulation to create a crisis and train nurses on mandatory appropriate responses,
 http://www.wsj.com/articles/SB10001424052748703909804575124470868041204

Pros:
1. Reduce costs: there are many costs reality modeling take place.  For instance, traveling cost, arrangement costs, hiring costs, props costs, office costs and etc...
2. Faster coordination:  Getting physical props or real people together is time consuming.  But having a virtual simulation of avatars or of a procedures is faster and more sufficient.
3. Promote privacy: employees or human identity is protected when using avatars as representatives.
4. Enable Creativity: Allow people to create just about anything as they can visualize and put it in motions. 
5. Time Savings: a physical coordination of an event could me time consuming and sometime minimizing time is imperative.

Cons:
1. Lack of physical interactions: If everything can be done online or through computer, no physical human interaction needed.
2. Requirement to create a virtual world: In order for a virtual world to be created many requirements have to be met like having a computer, internet, web 2.0, broadband, designated programs. 
3. In-Humane: virtual avatar is sufficient to demonstrate a task but lack of human emotions.
4. False Sense of Reality: Virtual world sometime could be a get away for many people when their reality world is a picture of imperfection.  After awhile can someone tell the difference between two worlds and which one he/she preferred to live in. 

Virtual World definitely foster creativity in a positive way.  It allows creator to be creative  without any violations.  Virtual world is a mimic of what reality supposed to be or should be like.  It empower the thinkers with the ability to visualize and capsulize the image into virtual world form like avatar, desired world like chat rooms for avatar to roam.  The future of virtual world would only get more creative and intensify by users and creators.  Virtual world would soon be accepted and adapted by many, the needs for virtual world will increase.  According to the article "Going to the virtual office in Second Life" by Mark Tutton, http://www.cnn.com/2009/BUSINESS/11/05/second.life.virtual.collaboration/index.html- in an effort to reduce costs and manage budget creating virtual office for employee to sign on to is well needed.

1 comment:

  1. Maggie,

    Have you tried living in the "virtual world"? Is it something you like or want to try? I myself don't think I could see myself getting into. The closest I've gotten to living in a virtual world is the Sims, but that was a bit different because I wasn't interacting with others. I find the creativity aspect of it to be cool. Would be cool to sit down and enter after a long day of strenuous work. Thanks for the read.

    Your classmate,
    Janessa Hernandez

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